Here in DC, we’re bundled up against some seriously arctic temperatures. But this chill is nothing compared to the level of COOL on exhibit at the Consumer Electronics Show this past weekend in Las Vegas. Developers showed off everything from virtual reality headsets to self-driving cars. Amid all the fun exploration, the Consumer Technology Association Foundation (CTA Foundation) brought attention to the importance of accessibility, highlighting the expanding market for assistive and accessible technology which is expected to reach more than $24 billion by 2020. CES ’17 featured an Industry Insights panel discussion, Why Accessibility Matters to Tech Leaders, with directors of accessibility research from IBM, Facebook, and AT&T, as well as AARP. The Marketplace also featured an accessibility section, including robotics, 3D printing, and wearable technology to support the independence of people with disabilities.
During the show, Cathy Bodine, PhD, principal investigator for the NIDILRR-funded Rehabilitation Engineering Research Center for Advancing Cognitive Technologies, was interviewed by CTA Foundation executive director Steve Ewell. Dr. Bodine and Mr. Ewell talked about the importance of assistive technology and incorporating accessibility and universal design concepts in developing new technology. Dr. Bodine also participated in panel discussions on AT and cognitive technologies, met with a number corporate leaders interested in realizing the full accessibility of their products, and accepted a fellowship award on behalf of her center.
The NIDILRR grantee community continues to innovate in the areas of robotics, virtual reality, mobile solutions, and wearable technologies to support the full participation of people with disabilities in the community. Current and completed research efforts include the use of robotic exoskeletons for walking, using robotic technology in physical therapy, telerehabilitation, mobile health, virtual and augmented reality, and, of course, apps! To learn more about what the NIDILRR community is creating, browse through these project abstracts from the NIDILRR Program Database:
- Virtual and augmented reality
- Robotics and exoskeletons
- Wireless and wearable technologies
- Smart home technologies
- Tablet and smartphone apps
- See our August 2016 post Ain’t It Cool for more on these and other cool tech projects.
Our library also has research literature in these areas, from peer-reviewed journal articles to guides and factsheets. Browse through abstracts to learn more:
- US and International research on virtual and augmented reality
- US and International research on robotics and exoskeletons
- US and International research on wireless and wearable technologies
- US and International research on smartphone and tablet apps
- US and International research on smart homes
If you are interested in any of these publications, they may be available through our document delivery service or through your local public or university library.